RenderSonic

Online Render Farm Service

Render smarter,not harder.

RenderSonic is an online render farm service that sits quietly in your system tray and turns your local Blender, Maya, 3ds Max, KeyShot or Cinema 4D scene into a cloud render job - no manual packaging, no uploading assets by hand, no forgetting a texture.

As low as $0.0154/GHzh
5
3D software & render engine integrations
4K
4K & custom resolutions
0
Manual asset packaging required
renders/interior_scene_v04.blend
frame_0042.exr
Delivered
frame_0043.exr
Delivered
frame_0044.exr
Rendering
frame_0045.exr
Queued
Est. cost: $2.14Est. time left: 4m 12s

3D Software

One render farm service, every engine you already use

RenderSonic is a render farm service built around the software you already use - pick your application, see the render engines it supports, and submit straight from your scene.

Features

Every step of cloud rendering, automated

RenderSonic removes the manual overhead between your workstation and the render farm - so submitting to our online cloud render service feels the same as hitting render locally.

One-click plugin install

RenderSonic auto-detects the 3D apps on your machine and installs the matching submission plugin in one click - no manual copying of files into plugin folders.

Native submission menus

Submit straight from Blender, Maya, 3ds Max, KeyShot or Cinema 4D. RenderSonic reads your active scene and render settings automatically.

Automatic asset sync

Local textures, references and linked files are detected and synced to the cloud node before the job starts - nothing gets left behind.

Live frame-by-frame progress

Watch every frame move from queued to rendering to delivered in real time, with an upfront cost and time estimate before you commit.

In-app re-render & upscale

Not happy with a frame? Re-render it directly from the app with 4K and custom resolution presets, without touching your original scene file.

Tray-first, file-explorer native

RenderSonic runs quietly in the system tray and delivers finished frames straight back into the local folder you already work from.

Workflow

From timeline to delivered frames, in five steps

  1. 01

    Configure once

    Point RenderSonic at your local project path and let it auto-install plugins for the 3D apps you use.

  2. 02

    Submit from your scene

    Hit render from inside Blender, Maya, 3ds Max, KeyShot or Cinema 4D - same workflow, just a cloud target.

  3. 03

    Review the estimate

    See upfront cost and time before you commit. No surprises on the invoice.

  4. 04

    Monitor live

    Track every frame as it queues, renders and completes, with progress and spend visible in real time.

  5. 05

    Get files automatically

    Finished frames land back in your local output folder the moment they're done - nothing to download by hand.

Demo

See RenderSonic in action

A step-by-step walkthrough of submitting a render, tracking progress and getting your frames back - watch it before you install.

How to use RenderSonic — MaxCloudON's render farm SaaS solution

Comparison

RenderSonic vs. Dedicated Cloud Servers

Both run on the same cloud infrastructure. RenderSonic optimizes for speed of setup and simplicity; Dedicated Servers optimize for full control over a custom pipeline.

RenderSonicDedicated Servers
Setup timeMinutes - install & submitManual server configuration
Billing modelPay per rendered frameHourly / reserved server time
Admin accessNot requiredFull remote desktop control
Custom pipelines & pluginsStandard 3D app integrationsInstall anything you need
Best forRegular renders in supported appsCustom or non-standard pipelines

Trust & security

Your scene files stay yours

Studios hand us proprietary assets every day. Here's what happens to them - and what doesn't.

1,200+
Render nodes online
48k+
Jobs completed to date
< 15 min
Median support response
99.9%
Platform uptime

Encrypted in transit

Every upload and download runs over an encrypted connection between your workstation and the render node.

Auto-deleted after your job

Scene files and outputs are automatically purged from render nodes after a fixed retention window - nothing lingers.

NDA available on request

Working on an unreleased project? We'll sign your NDA before your first job runs.

Try it on your own scene

$15

Free render credit for new accounts.

Start trial

What studios are saying

"We went from a render queue that ate our evenings to submitting a job and getting coffee. It's the first cloud render tool our whole team actually likes using."

Priya Kapoor

Lead Artist, Northshore Studio

"Setup took less time than writing the email asking IT to set up a render node. Frame delivery back into our project folder is the part that sold us."

Marcus Ohene

Freelance ArchViz Artist

"The upfront cost estimate before every job means finance stopped asking us to justify cloud render spend after the fact."

Elin Sørensen

Production Manager, Kettle & Co.

Pricing

Pay per frame. Nothing to reserve.

As low as $0.0154/GHzh

RenderSonic bills by the rendered frame, not by the hour of server time. Estimate the cost before you submit, watch it tick up frame by frame, and only pay for what actually renders.

  • Pay only for frames you actually render
  • No extra charge for data transfer
  • Encrypted transfer
  • auto-deleted after retention window
  • Unlimited seats on one account
Get started

Output presets

720p1080p4KCustom resolution
Sample job - interior scene, 48 frames
$18est. total

FAQ

Common questions

Can't find what you're looking for? Reach out and we'll get back to you.

What is a render farm service?

A render farm service is a cloud-based network of render nodes that takes 3D rendering off your local workstation. RenderSonic is an online render farm service built for artists - submit a job from Blender, 3ds Max, Maya, KeyShot or Cinema 4D and get your frames back automatically, without renting or managing servers yourself.

What are the system requirements?

RenderSonic runs on Windows 10 or 11 with an active internet connection. No dedicated GPU is required locally - the heavy lifting happens on the cloud render nodes.

Which apps and render engines are supported?

Blender 3.0+, 3ds Max, Maya and KeyShot are fully supported today, with Cinema 4D in active development. Supported render engines include V-Ray, Arnold, Corona, Cycles and Eevee.

Can multiple people submit from the same account?

Yes. A single RenderSonic account supports multiple user seats, so a whole team can submit jobs and monitor progress independently.

Are there extra charges for data transfer?

No. Uploading your scene and assets, and downloading finished frames back to your workstation, is included - you're only billed per rendered frame.

What happens to my files after the job finishes?

All data is transferred over an encrypted connection and automatically deleted from the render nodes after a fixed retention window.

What if I need a custom software pipeline?

RenderSonic is built around standard 3D app integrations. If you need full control over installed software or a non-standard pipeline, Dedicated Cloud Servers give you complete admin access instead.

Get started

Ready to render smarter?

Install RenderSonic, connect your favorite 3D app, and submit your first job to our render farm service in under five minutes.